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Zhenia Vasiliev

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Love for dogs illustration

Do #dogs make us and our lives better? I have done an #illustration on the #stats across US. #infographic #doggylove

doggylove


tags: infographic, doggylove, dogs, illustration, dataviz, vector, flat, geometric, piecharts, chart, design
categories: research notes
Sunday 01.18.15
Posted by Zhenia Vasiliev
 

Ideas before Urbino

Have found my notes from before the Urbino Summer School last summer. Contains some ideas that I never actually realised!

A view from our hotel in Falconara Maritima - the morning before the School began.

A view from our hotel in Falconara Maritima - the morning before the School began.

Ideas before Urbino

15-Jul Taking a walk for a line - if I could only use one line to describe Urbino, what could that line be?

13-Jul Modernism and postmodernism exist together and influence one another. There's no changing of fashion.

13-Jul

Vignelli: three aspects of design - Semantic, Syntactic and Pragmatic
Design is one - it is not many different ones
White, in typography, is what space is in Architecture.
Light is the master of form and texture

10-Jul Combining both the architectural and the painterly, the space itself was meant to act as material and to become the support medium of the installation

10-Jul Urbino: a research into the experience of built space and of building materials in their sensory aspects.
http://en.m.wikipedia.org/wiki/Phenomenology_(architecture)

07-Jul Intro: I draw and I go graphic design, and I use both those disciplines as methods for analysis. Now, there are many things that can be analysed visually, and here I've collected some of them.

06-Jul semiotics as a method focuses our attention on to the task of tracing the meanings of things back through the systems and codes through which they have meaning and make meaning. (Slater, 1995, p. 240)

05-Jul Teaching of Kandinsky - analytical drawing: Schematic drawing, Compositional diagram, Characterisation of objects, constructive analysis, geometrical connections and linear analysis

05-Jul Best drawings are done when I look into my feelings and analyse them in my drawing try to find the marks and method express my emotion. Graphic design can also be applied analytically to explore emotion/subject matter.

05-Jul
Design for analysis, including analysis of:
   * Information (data vis)
   * Structure (books, etc.)
   * Form
   * Content

30-Jun Ideas for Drawing techniques:
   * drawing made by folding, tearing, cutting (maybe paper different colours)
   * drawing+projection
   * thaumatrope
   * The project researches the interplay of perception and memory in ordinary experience of reality and adopts drawing as a language of visualisation outlining the structures and grammar of the phenomenon ( Maria Teresa Ortoleva)

29-Jun The early stages of a science must be dominated by empirical work, that is, the accumulation and classification of data. Only as a discipline matures can an adequate body of theory be developed. - Walliman, N., 2001. P.83

29-Jun Georges Braque: Seek for common in dissimilar.

29-Jun Drawing = motor factor+Visual organization (Flashlight drawings by Picasso)

29-Jun Make a map drawing of all my movements around Urbino during two weeks. Make a GPS drawing by moving around town.

29-Jun Drawing as analytical tool - plan/map, unmotivated looking, drawings based on drawings, or drawings as analysis of drawings or other types of data collection.

28-Jun Urbino - make icons/ symbols based on street sketching. Also, make a black square - as a sign that graphic art has gone into a circle and started repeating itself from 100 years ago.

Urbino - collect all icons, mix icons and drawings

Also try to make nonrepresentational street sketching - eg making a different kind of notation on the paper. Scratch, put charcoal on found icons and make prints. 

Also black square means that this 100 years have ended - and now it's time for different graphic art, although deeply rooted in that era. Non conceptual? Simply mine?..

Think as when doing computer graphics, but express it with means of drawing

Sample problem definition: How does drawing help us learn? 

Make referential drawings: cognitive aspect of images won't change if the constituent elements are to be rearranged. Eg gather all vertical etc - add a level of abstraction. Also make Infographic drawings, eg draw the data conveyed in the drawing, how much light, space is there, etc.May be do a plan/map of some kind.Make several drawing with different amount of abstraction - from very subtle to extremely wild.

Drawing facilitates analysis.

Do a series from one stencil - white square, with white spray paint (so that it was a bit visible that part of area is covered). And a black square. And then when they are displayed together you'll have a nice after image from black square, to make white lighter than the paper on white square.

27-Jun That's why we call a drawing a 'study'. Drawing studies seeing in the same way as music studies hearing, architecture studies our perception of space, perfumery studies how we smell and fashion studies our sense of touch (as we touch our clothes all the time and touch our surroundings through the clothes).

Learning aspect of drawing/images is very much underestimated in contemporary culture and could contribute immensely to learning if thoroughly researched and fully employed. (Including digital means.)

Drawing as experience: when we read, we learn from someone else's experience, but when we look at the image, we learn from our own. This is why learning from images is easier and more direct.

26-Jun We always learn from images. When we read, our brain constructs a mental image of a subject described, and then learns from it. The same with numbers, brain has to combine numbers in one coherent image before it can analyse them. When the image is readymade, brain can learn directly, without having to transform words or numbers mentally.

Emotions/essences described when reading -> expression in images.

Drawing and Cognition - learning through drawing, learning through creating images

19-Jun It is from first words in a book, when you start to read it, you understand what this book is going to be about.

End of Form - a story in drawings

tags: notes, urbino, design, drawing, writing
categories: reference, research notes
Sunday 12.28.14
Posted by Zhenia Vasiliev
 

Mario Garcia: When sketching by hand was the only way

Some great drawings from the archives of great master.

upload.jpeg
upload.jpeg
tags: sketching, design, drawing, newspaper
categories: reference
Sunday 12.14.14
Posted by Zhenia Vasiliev
 

A font for building charts: FF Chartwell

Such a great idea, to use OpenType technology to convert math formulas to actual visualization! Have yet to test it - but thank you very much to my colleague Jim Kynvin for spotting it! Font is made by FontFont: here's the source link.

tags: font, typesface, data visualization, infographics, design, typography, opentype
categories: reference, research notes
Tuesday 12.02.14
Posted by Zhenia Vasiliev
 

Photo from Urbino Summer School

Just heard from Ilaria Ruggeri, who sent this nostalgic photo of our group from WT/ISIA Urbino Summer School in July. Fun times these were! Thank you for tutors and fellow Summer Schoolers!

tags: wt, werkplaats typografie, isia, karel martens, leonardo sonnoli, armand mevis, maureen mooren, summer school, urbino, italy, vacation, workout, design, drawing
categories: photos
Friday 11.21.14
Posted by Zhenia Vasiliev
 

Territory Studio: Icons for The Guardian

A sparkling example of how deep an icon starts to look when you place a grid behind it, although in this case, these are masterfully designed icons!  Here's a link to the full presentation. #guardian #icons

GuardianIcons_CoverTitle.jpg
tags: guardian, icon, iconography, digital, design
categories: reference
Monday 11.17.14
Posted by Zhenia Vasiliev
 

New Norwegian banknotes

Source: Norges Bank

tags: abstract, bank, design, inspiration, note
categories: reference
Thursday 10.09.14
Posted by Zhenia Vasiliev
 

Four Golden Rules of Successful Graphic Design

If you want to succeed as a graphic designer in the digital age, follow these four simple rules (will have to make this as an infographic, as a parody to all those funny infographics online): 1. Always change the colours of your design to the ones opposite to what client has in their branding. 2. Select the most obscure free font you can find online, so that no one else could open your designs without seeing it with fonts switched off. 3. Make the design too big or too small to watch on screen. 4. Most importantly, don't forget to grumble that clients are idiots who don't understand anything!

tags: design, ideas, notes, rules, thoughts
categories: research notes
Sunday 09.14.14
Posted by Zhenia Vasiliev
Comments: 2
 

Vignelli canon: use of fonts

In the new computer age, the proliferation of typefaces and type manipulations represents a new level of visual pollution threatening our culture. Out of thousands of typefaces, all we need are a few basic ones, and trash the rest. The Vignelli Canon, p. 56

tags: design, font, urbino
categories: reference
Thursday 07.17.14
Posted by Zhenia Vasiliev
 

Logos

For many years now, I haven’t done a single logo. The reason for that may be that every time a client wanted a logo I'd say something silly like ‘If you don’t have identity a logo won’t help you’ – after which the client would walk away. This has not been a very responsible behavior on my side – and I decided to change my mind. Now I think I should do logos, even if I don’t know why I do them, because, as I now believe, if you keep on looking,  you will finally find out what is it that you’re looking for.

tags: design, logo, method, Process
categories: research notes
Thursday 07.17.14
Posted by Zhenia Vasiliev
 

Space as material

In phenomenology, the environment is concretely defined as "the place", and the things which occur there "take place". The place is not so simple as the locality, but consists of concrete things which have material substance, shape, texture, and color, and together coalesce to form the environment's character, or atmosphere. It is this atmosphere which allows certain spaces, with similar or even identical functions, to embody very different properties, in accord with the unique cultural and environmental conditions of the place which they exist. Phenomenology is conceived as a "return to things", maneuvering away from the abstractions of science and its neutral objectivity. Phenomenology absorbs the concept of subjectivity, making the thing and its unique conversations with its place the relevant topic and not the thing itself. The man-made components of the environment become the settlements of differing scales, some large—like cities, and some small—like the house. The paths between these settlements and the various elements which create the cultural environment become the secondary defining characteristics of the place. The distinction of natural and man-made offers us the first step in the phenomenological approach. The second is to qualify inside and outside, or the relationship of earth-sky. The third and final step is to assess character, or how things are made and exist as participants in their environment. Source: http://en.m.wikipedia.org/wiki/Phenomenology_(architecture)

tags: design, drawing, notes, phenomenology, space, urbino
categories: reference
Tuesday 07.15.14
Posted by Zhenia Vasiliev
 

Which colours are Karel Martens' boxes?

  1. Alice blue
  2. alizarin crimson
  3. amber
  4. amethyst
  5. aqua
  6. acquarnarine
  7. asparagus
  8. azure
  9. beige
  10. bistre
  11. black
  12. blue
  13. Bondi blue
  14. brass
  15. bright green
  16. bright turquoise
  17. bright violet
  18. bronze
  19. brown
  20. buff
  21. burgundy
  22. burnt orange
  23. burnt sienna
  24. burnt umber
  25. camouflage green
  26. cardinal
  27. carmine
  28. carrot
  29. celadon
  30. cerise
  31. cerulean
  32. cerulean blue
  33. chartreuse
  34. chestnut
  35. chocolate
  36. cinnamon
  37. cobalt
  38. copper
  39. coral
  40. corn
  41. cornflower blue
  42. cream
  43. crimson
  44. cyan
  45. dark blue
  46. dark brown
  47. dark cerulean
  48. dark chestnut
  49. dark coral
  50. dark goldenrod
  51. dark green
  52. dark indigo
  53. dark khaki
  54. dark olive
  55. dark pastel green
  56. dark peach
  57. dark pink
  58. dark salmon
  59. dark scarlet
  60. dark slate gray
  61. dark spring green
  62. dark tan
  63. dark tangerine
  64. dark tea green
  65. dark terra cotta
  66. dark turquoise
  67. dark violet
  68. denim
  69. dodger blue
  70. eggplant
  71. emerald
  72. fern green
  73. flax
  74. fuchsia
  75. gamboge
  76. gold
  77. goldenrod
  78. gray
  79. gray-asparagus
  80. gray-tea green
  81. green
  82. green-yellow
  83. heliotrope
  84. hot pink
  85. indigo
  86. international Klein blue
  87. international orange
  88. jade
  89. khaki
  90. khaki (X11)
  91. lavender
  92. lavender blush
  93. lemon
  94. lemon cream
  95. light brown
  96. lilac
  97. lime
  98. linen
  99. magenta
  100. malachite
  101. maroon
  102. mauve
  103. midnight blue
  104. mint green
  105. moss green
  106. Mountbatten pink
  107. mustard
  108. Navajo white
  109. navy blue
  110. ochre
  111. old gold
  112. olive drab
  113. orange
  114. orchid
  115. pale blue
  116. pale brown
  117. pale carmine
  118. Pale chestnut
  119. pale cornflower blue
  120. pale magena
  121. pale pink
  122. pale red-violet
  123. pale sandy brown
  124. papaya whip
  125. pastel green
  126. pastel pink
  127. Paul mauve
  128. peach
  129. peach-orange
  130. peach-yellow
  131. pear
  132. Persian blue
  133. pine green
  134. pink
  135. pink-orange
  136. plum
  137. powder blue
  138. Prussian blue
  139. puce
  140. pumpkin
  141. purple
  142. raw umber
  143. red
  144. red-violet
  145. robin egg blue
  146. royal blue
  147. russet
  148. rust
  149. safety orange (blaze orange)
  150. saffron
  151. salmon
  152. sandy brown
  153. sangria
  154. sapphire
  155. scarlet
  156. school  bus yellow
  157. sea green
  158. seashell
  159. selective yellow
  160. sepia
  161. silver
  162. slate gray
  163. spring green
  164. steel blue
  165. swamp green
  166. tan
  167. tangerine
  168. taupe
  169. tea green
  170. teal
  171. teené
  172. terra cotta
  173. thistle
  174. turquoise
  175. ultramarine
  176. vermillion
  177. violet
  178. violet-eggplant
  179. viridian
  180. wheat
  181. white
  182. wisteria
  183. yellow
  184. zinnwaldite

Text source: Full color, Martens, Schwartz. Roma Publications, 2013. P. 143-145

wpid-img_20140714_221943.jpg wpid-img_20140714_222907.jpg

tags: colours, design, name
categories: reference
Monday 07.14.14
Posted by Zhenia Vasiliev
 

Gender

Google_icons_ppt_04-73Icon from a new Google icon set

tags: agency, design, gender, graphic, iconography, yellow
categories: research notes
Thursday 07.10.14
Posted by Zhenia Vasiliev
 

Sketches for device icons

device_icons

tags: design, Google, iconography, icons
categories: research notes
Friday 07.04.14
Posted by Zhenia Vasiliev
 

The Noun project - a website about icons

A great website with lots of superb iconography - an extermely useful instrument when working on own icons - and for buying icons from designers, too, of course: noun_project_screenshot

tags: design, iconography, icons
categories: reference
Thursday 07.03.14
Posted by Zhenia Vasiliev
 

Ten most used chart types

(from Digital Agency to Google) 10_most_used_charts

tags: charts, design, digital agency, graphics, infographics
categories: reference, research notes
Thursday 06.26.14
Posted by Zhenia Vasiliev
 

So why do infographics work, then?

nums_vs_graphics Logically, users are after numbers, because that where the core information is. Why is there a need to visualize the data?

It seems like there is a purely visual mechanism that helps us to understand data in a different way when we look at the image, as compared to just the display of numbers, - a new meaning appears.

tags: cognitive, composition, data visualization, design, infographics, psychology
categories: reference
Friday 05.30.14
Posted by Zhenia Vasiliev
 

Our interactive for Live Better challenges goes live!

Production: Adam Frost, Rosie Roche, Gabriela VieruDevelopment: Matt Bentley Design and illustrations are by me.

live_better_screenshot

tags: agency, design, guardian, iconography, illsutration, interactive, sustainable, unilever, waste
categories: research notes
Friday 04.25.14
Posted by Zhenia Vasiliev
 

Dangers of London

[gallery columns="4" ids="7209,7210,7211,7212,7213,7214"]

tags: design, icons, london
categories: photos, reference
Tuesday 04.22.14
Posted by Zhenia Vasiliev
 

Iconography collected during trip to Thailand

[gallery columns="4" link="file" ids="6524,6525,6526,6527,6528,6529,6530,6531,6532,6533,6534,6535,6536,6537,6538,6539,6540,6541,6542,6543,6544,6545,6546,6547,6548,6549,6550,6551,6552,6553,6554,6555,6556"]  

 

 

 

tags: design, icons, illustration
categories: photos, reference
Saturday 01.04.14
Posted by Zhenia Vasiliev
 
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